


Obviously this is all subjective, you can make your own once you get more confident with the system. You can save this setup, and bring this with you always. Bay Watcher NOWORK Re: Embark eggs « Reply 1 on: February 19, 2011, 04:40:43 pm. Put them inside, not outside, they don't need grass.Ħ) More plump helmets and drinks with the leftover pointsħ) Whatever dwarf setup you like, but I personally go with miner / woodcutter / stonecutter / metalsmith /trader (with management social skills) / soldier (peasant) / farmerĭon't use the basic embark, it doesn't have enough seeds, and for some reason it has like 2 of every weapon type, copper, which is entirely worthless. Do eggs you bring with you on embark hatch if they are uneaten Logged Soaplent green is goblins Bouchart. Some animals are unique to a certain type of surroundings and will only be found if those surroundings are present on the map.
#DWARF FORTRESS EMBARK ANIMAL FREE#
You get free barrels this way for 2 points.ĥ) A few chickens and a single rooster. Plump helmet spawn, at least 30, pref 50.Ĥ) Exploit: 1 of many, many different kinds of 2pt meat. 2002 (6th Edition) - Additional Rules originally published in White Dwarf. Have him start training asap.Ģ) More seeds. Warhammer 40k Black Library Liber Xenologis Blackstone Fortress - OOP.
#DWARF FORTRESS EMBARK ANIMAL FULL#
Prepare for the journey carefully.ġ) A soldier, and full bronze (at least bronze, copper gets outdated fast) armour, a bronze shield, and a bronze weapon. Horses and such are very powerful (I learned this when I stationed 5 dwarves with training weapons in a room with a wild horse), but they're cowards and run away unless cornered, so I couldn't recommend embarking with them for defence, but the freebie pack animals can be used that way.The basic embark is only good for your first couple forts. On embarks with really rude wildlife (or undeadlife) the pack animals can also be used for defence, pasture or restrain them in the entrance and they might give an invader a lucky kick to the head. They are currently bugged and can't be milked if tamed. Purring maggots are an unusual case in that they are vermin and not livestock. Savage giant and animal man versions grant the same milk as the normal-sized species, though animal people are not domesticable. Avoid dogs and all other animals on zombification embarks. These animals are not domesticated and can't be brought on embark. population and automatically marks excess animals for butchering. Dogs have low lethality, so you really want a dwarf with a weapon for execution, but it's much better that the giant badger be wailing on your dogs, than your barely-armoured military dwarf. DFHack is a Dwarf Fortress memory access and modification framework, so DFHack tools. They are also great for savage embarks since a pack of dogs are a very good distraction for nasty megafauna beasts which can easily rip limbs off. There are more organized ways you can use them but essentially I just use them for randomly getting in the way of attackers. I basically make a lot of trainers (especially my important dwarves), and just let the dogs chase their trainer around. If I hit a food crunch early on, and it happens, because I'm often lazy with food (relying on immigrant's animals and caravans) then I just slaughter a skinny, weak male dog to improve the genetics.ĭogs are great at generally making life difficult for thieves and snatchers, they can also distract ambushes and sieges. By clicking View Page, you affirm that you are at least eighteen years old. may not be appropriate for all ages, or may not be appropriate for viewing at work. If you bring animals it's for flavour and fps reduction so you may as well embark with whatever you like - the difference in value for points is not that great for most animals.īut dogs are good from a pure strategy perspective, I normally embark with 10 of them (5 boys, 5 girls), for a strict breeding program you only need one male, but I bring dogs more for running into battle and dying especially in the early game, and I don't want to max out my dog cap in one breeding season (not that there's anything wrong with that). Embark map resource help :: Dwarf Fortress General Discussions. That's not even accounting for farming, which especially with processing (quarry bush, sweetpod, booze cooking) and seed cooking can easily provide all the food the fortress needs. Between slaughtering the pack animals, immigrant's animals, slaughtering wildlife (with hunters or even better military) and caravans (which always bring A LOT of food if you are low) you need never want for meat. I normally don't bother.Īs for other animals, the thing is, the food situation in dwarf fortress is just not hard enough to justify animals for food. Dogs.Ī male cat is a fair idea if you want to keep down vermin.
